Moving Image Arts

Introduction

It can be said that no art or communication form is as influential, powerful or prolific in the modern era as the art of Moving Images. From film and television programming to advertising and web streaming, it’s a medium that resonates with people because its combination of all other art forms (performance, visual, physical, musical, lyrical, textual) most closely approximates the limitless creativity of our own dreams.

“Film as dream, film as music. No art passes our conscience in the way film does and goes directly to our feelings, deep down into the dark rooms of our souls.”

Ingmar Bergman, Director

GCE Moving Image Arts is made up of two levels: AS and A2. The AS can be taken as a ‘stand-alone’ qualification without progression to A2. However, to obtain the A Level qualification, students must complete both the AS and A2 levels.

The specification has a unitised structure. Students study two units at each level.

AS 1: Moving Image Arts Creative Production: Foundation Portfolio  70%

AS 2: Moving Image Arts Critical Response  30%                              

 

A2 1: Moving Image Arts Creative Production and Research: Advanced Portfolio   70%

A2 2: Moving Image Arts Critical Response and Specialisation  30%

More information on the content of the units is included in the table below :

Unit

Summary of Content

AS 1: Creative Production: Foundation Portfolio

  • Film Language
  • Film Planning
  • Film Production

AS 2: Critical Response

Critical analysis of three unseen moving image clips chosen from the specification’s two compulsory moving image art forms: Film andAnimation.

A2 1: Creative Production and Research: Advanced Portfolio ;

  • Film Language
  • Film Planning
  • Film Production

A2 2: Critical Response and Specialisation

Critical analysis of three unseen moving image clips chosen from the specification’s two compulsory moving image art forms: Film andAnimation.

 

Students are assessed against the five assessment objectives listed below:

Students must:

AO1

show understanding of the film-making techniques and working
methods used by historical and contemporary film-makers/animators in
relation to their own goals;

AO2

develop ideas through investigation and experimentation with film- making techniques and processes, demonstrating the organisation of ideas/processes and management of resources;

AO3

realise intentions and present work applying techniques, technical skills and knowledge with creative purpose;

AO4

gather and record relevant information and evidence, make reasoned judgements and evaluate own practice; and

AO5

analyse and evaluate critically moving image products and texts, demonstrating knowledge and understanding of film language, forms, conventions, purposes, meanings and contexts.

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